LightsprintSDK 2021.08.08
Supported platforms

Full support

  • Windows (Vista, 7, 8, 32bit, 64bit)
  • OSX (10.10, 64bit)
  • Linux (32bit, 64bit)

Partial support

  • consoles

GPUs

  • all GPUs that support at least OpenGL 2.0 or OpenGL ES 2.0
  • i.e. nearly all ATI/AMD since 2002, NVIDIA since 2003, Intel since 2006, tablets and smatrphones since 2010
  • for offline rendering, GPU is not needed

3D APIs

  • OpenGL 2.0 or higher (examples included)
  • OpenGL ES 2.0 or higher (examples coming)
  • Direct3D (no examples in SDK, was integrated with third party Direct3D engines)
  • for baking and pathtracing, 3D API is not needed

Compilers

  • Visual C++ (2010, 2012, 2013, 2015, 2017, 2019, 2022) (32bit, 64bit)
  • GCC (32bit, 64bit)
  • Clang (64bit)

Library configurations

  • Release DLL/so
  • Debug DLL/so
  • Release static
  • Debug static