LightsprintSDK 2021.08.08
Introduction

Realistic illumination looks good and attracts more users. While direct illumination has been 'solved' by science and software developers of 20th century, global illumination still challenges both sides. more

Basically three approaches exist

  • realtime global illumination rendering, with some restrictions
  • interactive global illumination, without limits, but at reduced speed
  • precalculating/baking GI, which makes scene more static

Lightsprint SDK offers you single flexible API for all three approaches. It has been used by game developers and visualization software developers since 2006.

image: RenderLights